Post by Judge Sam on Dec 8, 2009 1:18:26 GMT -5
Spies is the same game as "Werewolves" and "Mafia." These are popular social games played at friendly gatherings across the world.
The game is really simple. A small number of players, say 5, are secretly chosen to be "Spies." The Spies, working undercover and pretending to be regular players, work together as a group to eliminate all of the others and be the only ones left standing. Everyone who isn't a Spy is a regular player, known as "Citizens," who try and eliminate all of the Spies. This is tough, because they aren't sure who exactly the Spies are.
The game begins when the Spies select one player to Imprison (eliminate from the game). Then everybody gets together, including the spies who are acting undercover, to make a decision on who they think is a Spy. Votes are cast and the person with the most votes is Exiled from the group and eliminated from the game for good.
Afterwards, it is revealed if the Exiled player really was a Spy. If they were, the Citizens rejoice in becoming one step closer to eliminating the Spies. If they weren't, the Citizens just exiled someone who was trying to accomplish the same goal they were - eliminate the Spies.
The game repeats in a cycle exactly like this one. The remaining Spies come together to Imprison somebody, then all players vote on who they think the Spies are, attempting to eliminate them. The Spies may be incredibly few in number, but they have the advantage of secrecy, knowledge, teamwork, and undercover manipulation to help them survive. The Citizens gain evidence as player's true intentions are revealed and as voting evidence such as who voted for Spies to be eliminated surfaces.
The game ends when either:
All Spies are eliminated. When all the Spies are eliminated, all Citizens have won the game.
All Citizens are eliminated. When all the Citizens are eliminated, all Spies have won the game.
The game is really simple. A small number of players, say 5, are secretly chosen to be "Spies." The Spies, working undercover and pretending to be regular players, work together as a group to eliminate all of the others and be the only ones left standing. Everyone who isn't a Spy is a regular player, known as "Citizens," who try and eliminate all of the Spies. This is tough, because they aren't sure who exactly the Spies are.
The game begins when the Spies select one player to Imprison (eliminate from the game). Then everybody gets together, including the spies who are acting undercover, to make a decision on who they think is a Spy. Votes are cast and the person with the most votes is Exiled from the group and eliminated from the game for good.
Afterwards, it is revealed if the Exiled player really was a Spy. If they were, the Citizens rejoice in becoming one step closer to eliminating the Spies. If they weren't, the Citizens just exiled someone who was trying to accomplish the same goal they were - eliminate the Spies.
The game repeats in a cycle exactly like this one. The remaining Spies come together to Imprison somebody, then all players vote on who they think the Spies are, attempting to eliminate them. The Spies may be incredibly few in number, but they have the advantage of secrecy, knowledge, teamwork, and undercover manipulation to help them survive. The Citizens gain evidence as player's true intentions are revealed and as voting evidence such as who voted for Spies to be eliminated surfaces.
The game ends when either:
All Spies are eliminated. When all the Spies are eliminated, all Citizens have won the game.
All Citizens are eliminated. When all the Citizens are eliminated, all Spies have won the game.